~ Mau Salazar ~

Digital Marketing, Graphic Design, Animation and Teaching (Bilingual – Spanish / Advanced
English)

 

Digital marketing specialist focused on data-driven campaigns content strategy and multi-platform
growth. Proven ability to increase engagement, retention and conversions through strategic and
creative execution. Creative profile as an animator, integrating visual storytelling into marketing
campaigns. Bilingual with over 13 years of experience and a TOEFL certification (630).

A brief description about me

 Over the past decade, I have developed and executed digital marketing campaigns for more than 72 clients worldwide across industries including construction, healthcare, pharmaceuticals, SaaS, animation, tabletop games, and video games. I have completed 450+ projects spanning graphic and editorial design, 2D animation, web design, video game development, and multilingual content services. My work includes managing and producing content for dozens of brands through Shopify, Magento, Joomla, and WordPress, as well as overseeing video and animated media for YouTube, Instagram, Facebook, and TikTok — consistently strengthening engagement and digital presence.

Alongside my professional practice, I serve as an international university professor in the United States and Mexico, teaching both theory and applied disciplines. My academic portfolio ranges from Research Methods, Semiotics, Scientific Method, Chaos Theory, and Game Theory to hands-on instruction in Graphic Design, Marketing, Screenwriting, Animation, and industry-standard software including Adobe Creative Suite, Toon Boom, Moho, OpenToonz, Cacani, and Cinema 4D.

INTERNATIONAL UNIVERSITY AND COLLEGE PROFESSOR

With several years of academic experience in the United States and Mexico, I serve as an international university and college professor specializing in design, animation, digital media, and communication theory. I have taught students ranging from high school to university level, guiding over 200 learners through both theoretical and practice-based courses. My academic instruction includes subjects such as Research Methods, Scientific Method, Semiotics, Chaos Theory, and Game Theory, alongside applied disciplines like Graphic Design, Marketing, Screenwriting, Animation, and Video Game Development. My approach emphasizes critical thinking, structured methodology, and real-world application, preparing students to meet professional industry standards.

In addition to theory-based instruction, I provide hands-on training in industry-standard software including Adobe Creative Suite, Toon Boom Harmony, Moho, OpenToonz, Cacani, Cinema 4D, and game development tools. I design project-based learning experiences that foster creativity, technical mastery, collaboration, and strategic problem-solving — bridging academic rigor with professional practice.

Projects

With several years of academic and professional experience in the United States and Mexico, I currently serve as a cinematography judge for the New York Winter Film Festival, where my name is listed on the official website (https://winterfilmfest.org/wff2026/). In addition, I have contributed to 2D animation work within this context, further strengthening my expertise in visual storytelling and creative production. Alongside my film-related involvement, I am actively developing my second board game, as well as the second installment of a five-book saga currently in progress (with the full scope remaining undisclosed until completion). I am also working on adapting this narrative universe into a video game that blends elements of gacha systems with open-world exploration and visual novel storytelling, aiming to create an engaging and immersive player experience. Beyond my creative and academic pursuits, I remain consistently engaged in supporting civilian organizations, veterans’ initiatives, and the Latino community, and I am always open to connecting with and collaborating on new and meaningful projects.

Name

Arizona, Illinos, Massachusetts, New York, Texas, and Washington